// About Me

I am a game programming student at The Game Assembly, currently looking for internship from August 2021 to April 2022.


Over the last 6 years, I have made games using a wide range of tools and languages. During this time, I have discovered that I enjoy every part of the game development process. Creating, designing and most of all, working with other like-minded people. 


My desire for structure and accessibility has lead to a passion for designing pipelines and systems. I believe that working closely with other people and disciplines is the best way to understand each others needs and improving these systems. 


I have a fascination for all aspects of computer graphics. Creating fast rendering pipelines requires careful planning and good structure, while shaders scratch my creative itch by using math to create art.


I would love to hear from you!